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cineSync 1.3 and cineSync Pro 2.1 released Thu, 04 June 2009
RSP Sync their claws into Wolverine Wed, 06 May 2009
Fox gets that Syncing feeling Thu, 26 February 2009
No communication horrors for Uninvited Thu, 05 February 2009


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Tales from cineSync users

Production companies, Visual Effects studios, and independent professionals from all around the world are quickly discovering the value of cineSync as part of their everyday work-flows and are adding it to their tool-set.

Productions that have utilised cineSync:

  • Transformers
  • The Chronicles of Narnia: Prince Caspian
  • Live Free or Die Hard
  • Charlotte's Web
  • Blood Diamond
  • Superman Returns
  • X-Men: The Last Stand
  • Poseidon
  • Harry Potter and the Goblet of Fire
  • Harry Potter and the Order of the Phoenix
  • Bridge to Terabithia
  • War of the Worlds
  • Rush Hour 3
  • Get Smart
  • Evan Almighty
  • Fred Claus
  • Wanted
  • 30 Days of Night
  • The Golden Compass
  • Alvin and The Chipmunks
  • Charlie Wilson's War
  • The Dark Knight
  • City of Ember
  • Valkyrie
  • Jumper
  • The Seeker: The Dark is Rising
  • Fantastic 4: Rise of the Silver Surfer
  • Meet Dave
  • Iron Man
  • Spiderman 2
  • Spiderman 3
  • Grindhouse (Planet Terror and Death Proof)
  • Into the Wild
  • Quantum Of Solace
  • And many more...

Here is what some of our users have had to say:

“The visual effects on The Road simply would not be possible without the cineSync collaboration tool. cineSync is more than software, it has become a permanent verb in our vocabulary.”
 — Phillip Moses (VFX Producer, The Road)

“The Drawing Tools in cineSync are great for me. I am a visual thinker, so I love to draw in cineSync as I discuss shot development.”
 — Mark Stetson (VFX Supervisor, Superman Returns)

“For Harry Potter and the Goblet of Fire, we had some 1200 VFX shots amongst 9 VFX houses around the world. Using cineSync was the next best thing to being in the same room with the artists.”
 — Jimmy Mitchell (VFX Supervisor, Harry Potter 4)

“With 10 companies worldwide contributing VFX shots; cineSync made X-Men 3 possible.”
 — John Bruno (VFX Supervisor, X-Men 3)

“Every day on Rush Hour 3, cineSync allowed me to discuss notes with artists at 17 companies in multiple cities, which would not have been possible if I had to travel to each facility. cineSync is the way to go!”
 — Adam Howard (Co-VFX Supervisor, Rush Hour 3)

“cineSync has transformed the creation and management of visual effects by allowing teams around the globe to review and discuss imagery in a concurrent, consistent and efficient manner. I can't imagine making a film without cineSync anymore.”
 — Boyd Shermis (Visual Effects Designer, Poseidon)

“cineSync Pro is an extremely useful tool for remote collaboration on our projects - you can show someone exactly what you're seeing, no matter where they are in the world”
 — Anne Le Bouyonnec, Ubisoft Digital Arts Producer

“This was a typical 21st century production - we never ever sent anything physical to anybody. We did everything with cineSync sessions. I never ever had to get on a plane.”
 — Bruce Woloshyn, VFX Supervisor, Uninvited - quoted from VFX World Jan 30 2009

“We used it with all the vendors - even the ones in L.A. - to communicate very quickly and go over all the different shots specifically.”
 — Richard Kidd, VFX Supervisor, Twilight - quoted from VFX World Nov 24 2008

“cineSync was a life-changing concept for me”
 — Gil Keenan, Director, City of Ember - quoted from VFX World Oct 10 2008

“I used it from Hong Kong, Chicago, LA, London and Paris. Wherever we were, I was able to stay in contact with the director and the vendors. It really makes the world a much smaller place.”
 — Nick Davis, VFX supervisor, Dark Knight - quoted from American Cinematographer, July 2008.

“cineSync's drawing tools along with the Pro facilities like colour grading allow everyone to get their message across in a clear and concise way. This intuitive real-time review software has become a staple part of our week, allowing us to bridge the physical divide between cutting rooms and facilities across the world.”
 — Rupert Smith, VFX Co-ordinator, The Wolfman


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